namespace MeshIntersection
{
struct FPointIntersection
{
int TriangleID[ 2 ];
FVector3d Point;
};
struct FSegmentIntersection
{
int TriangleID[ 2 ];
FVector3d Point[ 2 ];
};
struct FPolygonIntersection
{
int TriangleID[ 2 ];
FVector3d Point[ 6 ];
int Quantity;
};
struct FIntersectionsQueryResult
{
TArray< FPointIntersection > Points;
TArray< FSegmentIntersection > Segments;
TArray< FPolygonIntersection > Polygons;
};
}